JobRender.this

Sets our main struct and passes it to the parent class.

  1. this(EvJobRender* evJobRender, bool ownedRef)
    class JobRender
    this
    (
    EvJobRender* evJobRender
    ,
    bool ownedRef = false
    )
  2. this(Document document, int page, int rotation, double scale, int width, int height)

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