JobLoadStream

A job class to load a #EvDocument from a #GInputStream.

Constructors

this
this(EvJobLoadStream* evJobLoadStream, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this(InputStream stream, EvDocumentLoadFlags flags)

Members

Functions

getJobLoadStreamStruct
EvJobLoadStream* getJobLoadStreamStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

setLoadFlags
void setLoadFlags(EvDocumentLoadFlags flags)
setPassword
void setPassword(string password)
setStream
void setStream(InputStream stream)

Static functions

getType
GType getType()

Variables

evJobLoadStream
EvJobLoadStream* evJobLoadStream;

the main Gtk struct

Inherited Members

From Job

evJob
EvJob* evJob;

the main Gtk struct

getJobStruct
EvJob* getJobStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
schedulerGetRunningThreadJob
Job schedulerGetRunningThreadJob()
cancel
void cancel()
failedFromError
void failedFromError(ErrorG error)
getRunMode
EvJobRunMode getRunMode()
isFailed
bool isFailed()
isFinished
bool isFinished()
run
bool run()
schedulerPushJob
void schedulerPushJob(EvJobPriority priority)
schedulerUpdateJob
void schedulerUpdateJob(EvJobPriority priority)
setRunMode
void setRunMode(EvJobRunMode runMode)
succeeded
void succeeded()
addOnCancelled
gulong addOnCancelled(void delegate(Job) dlg, ConnectFlags connectFlags)
addOnFinished
gulong addOnFinished(void delegate(Job) dlg, ConnectFlags connectFlags)

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